or sometimes there's not even a walk animation and it just slides around. Im launching my first screenpack for Mugen 1.1: 'Fight Club Mugen'. Mugen Plus Collections 1. Incomplete sprites = I get a character and test him/her out for the first time, looks good but once I try to do a simple kick or punch attack, the character disappears for a millisecond then reappears at the peak of the punch/kick then disappears again going back to it's original stance. (How do I support them and not like the sprites at the same time? Well. I know most people don't know how to make sprites but yeah, it's just me you know~~ĭon't get me wrong, I support junior sprite makers =3 Horrible Sprites = It takes a lot of dedication to make even a single sprite and takes a lot of time making a sprite set for 1 move. CVS POTS fightfx rip (author 'NDSilva') - Animated Select Portraits. Visual Redesign ('system.sff' and 'fight.sff') - Street Fighter 6 ost. No AI = I understand it's hard to code an AI in this characters but fighting against a model really isn't in my best interest, I'd go for practice for that~~ This is an Ikemen Go screenpack inspired by Street Fighter 6. Characters with no AI or has horrible sprites or has incomplete sprites. i actually use 'ARES Screenpack' for my MUGEN 1.